You need to port your mod the same way you port mod from 32 bit Skyrim to Skyrim SE. If that's not the case, then the most simple method of porting is to load up the Creation Kit for SE (you have to get it from Bethesda the one available. When transferring existing plugins from Skyrim to Skyrim Special Edition (SE), there are a few important changes to consider. To do this, download SSE NIF Optimizer from here, and run the files of the old mod through it. › questions › is-there-a-way-to-convert-a-skyri. ![]() Open Creation Kit, and when it is done loading, click "File"->"Data." In the window that opens, double click on the mod, click "Set as Active. Open Creation Kit, and when it is done loading, click "File"->"Data." In the window that opens, double click on the plugin you wish to convert.
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